Wednesday, September 30

2E :: KINETIC TYPE :: form making/testing

you should now have the following:
  • a final planning document (storyboard) for how you want your animation to flow. 
  • a general sense for how long the piece should be. 
  • a plan A and plan B for how to execute your kinetic type. 

today we will look at basics of imovie and aftereffects as production tools.

considerations for analog typography 
  • how will you generate your typography physically? what materials, spaces, objects?
  • how will you capture that in a movie? still camera? video camera? scanner? copier? other? 
  • how will it be lit? 
  • how will you move it around (camera move, object move, both move)?
  • what will you use to move things around? 
  • how can you control things so viewers focus on the typo-concept and not how you did it or what you used to do it?
  • what is the difference between real-world motion and computer motion? which is most appropriate for your words?

due next class
  • review “newton’s laws of motion” lecture over in the sidebar to the right. 
  • production work; preparing objects, models, words, and so on. making test movies. you have three more class sessions, then crit. 

in class friday
flash demo: import to library, motion and shape tweens, motion paths, masks, transparency

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